Isle Vekkid Preview #1
Common Units
Welcome back, summoners! The Isle Vekkid faction was recently announced and we are finally ready to start the previews!
The Isle Vekkid’s summoner, Rokomoko, absorbs the abilities of adjacent common units, so let’s take a look at what abilities he can receive!
The Battle Dancer cleverly maneuvers around the battlefield after attacking, making this unit difficult to chase down. Pass on the dance moves to Rokomoko to give your superpowered summoner some defensive play.
Crab Knights offer up a big solid stat-line fitting for Water decks, while also passing along their abilities to Rokomoko to make him equally brutal!
Fleetfoot Fighters can wiggle their way into tight quarters combat, while also allowing ranged units like Rokomoko to attack through them to focus on large threats. Rokomoko also appreciates the extra speed with Swift.
Seashard Snipers provide increased damage when working in conjunction with your other warriors. They work especially well with Fleetfoot Fighters to create some powerful formations.
Tomorrow, we continue previews of The Isle Vekkid champions. Stay tuned!